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AI Insights · Timothy · April 2021

Top 5 Simulator Games Performance in the US for Q1 2021

An analysis of the top simulator games on a unified platform in the United States for the first quarter of 2021, showcasing download and active user trends. Insights provided by Sensor Tower.

Top 5 Simulator Games Performance in the US for Q1 2021

In the first quarter of 2021, the simulator game category saw significant activity on the unified platform in the United States. Sensor Tower's data offers a glimpse into the performance of the top five simulator games during this period.

Sushi Roll 3D - ASMR Food Game by SayGames LTD experienced a notable decline in downloads, starting from over 1.2M in the last week of December 2020 to approximately 205K by the end of March 2021. Weekly active users followed a similar downward trend, dropping from 1.75M to under 850K in the same timeframe. However, the game's revenue saw an increase, starting at zero and peaking at around $3.6K in mid-March before settling at just over $2K by the quarter's end.

ALICTUS YAZILIM A.S.'s Oh God! also saw a decrease in downloads, from around 720K at the end of December to roughly 145K by March's end. Weekly active users decreased from approximately 946K to 243K during the quarter. Revenue data was not available as the game did not generate revenue during this period.

Another title from ALICTUS YAZILIM A.S., Deep Clean Inc. 3D Fun Cleanup, showed a promising start after its release in mid-January, with downloads jumping from a few hundred to over 969K in early March, then slightly decreasing to around 522K. Weekly active users mirrored this trend, starting at a few hundred and reaching over 1.3M before dropping to around 876K.

911 Emergency Dispatcher by SUPERSONIC STUDIOS LTD had a remarkable surge in downloads, from just over 1K in early January to more than 525K by the end of March. Active users followed suit, from about 1.4K to over 769K. Revenue showed growth, starting at $36 and reaching nearly $3K by the quarter's close.

Lastly, Crazy Labs' Sculpt People saw downloads fluctuate, peaking at over 519K in early February then settling around 177K by March's end. Active users peaked at roughly 672K in early February and decreased to around 380K by the end of March. The game did not generate revenue during the quarter.

Sensor Tower provides more in-depth insights and data for those looking to delve further into the performance of these simulator games and others in the market.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021